Between the Static and the Dynamic: The Role of the Analyst and the Programmer

Engelbart’s demonstration included examples of truly revolutionary applications at the time, such as video conferencing, email, hypertext, and a real-time collaborative editor.

Although there have been successive refinements and major changes in the aesthetic part of this proposal, for general-purpose computers we continue to use this interaction scheme – which is more than forty years old. That is why I do not consider that we have made much progress in this area.

Narrow-purpose interfaces

Perhaps the biggest change in user interfaces comes from the fact chile phone number library that we increasingly have devices with great computing power without a general-purpose computer format. It is no coincidence that we are now excited about innovative interfaces on cell phones and video game check out these 5 sites created consoles — we are getting to the point where we are finding very convenient ways to interact with general-purpose computers, even if they are not suitable for general-purpose computers.

 

I will illustrate this with two examples:

 

With the current generation of video game consoles, Nintendo belize lists scored its biggest success with the introduction of its Wii: a relatively low-spec console that was far inferior to its competition in the areas where it typically competed, namely graphics capability. However, its biggest bet was on a novel interface: accelerometer-based controls, which allowed for modeling different activities like never before seen in video games.

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